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Yonatan Sompolinsky

  • launch Kaspa in gamenet mode, a research oriented experimental network
  • inject deliberate fragility into Kaspa launch via random semi-scarce monetary policy
  • construct battlefield for reward-based and MEV-based reorgs
  • as community matures and hashrate grows, go full scarcity mode, transition from game- to main- net mode, rendering early (gamenet) stage miners profitable in retrospect
  • gamenet 2.0 requires developing Ethereum bridge to simulate and practice MEV-reorgs, in order to test and demonstrate DAG consensus’ antifragility

Why Kaspa shouldn’t launch as an ordinary cryptocurrency

Gamenet: A proposal to launch Kaspa in a novel experimental mode

Cryptoeconomics phase 1

Gamenet activity

Community

Cryptoeconomics phase 2

Kaspa development and support

Timeline

Monetary policy and block rewards

Requirements

  1. Test selfish mining and reorg attacks,
  2. Introduce uncertainty regarding the supply,
  3. Incentivize extending the main chain, 95% of the time (say),
  4. Incentivize forking the chain when the reward — or the MEV opportunity — is exceptionally high.

Concrete proposal

Formal description

  • $rew(genesis) = const_1$
  • $rew(B) = const_2*avg_{D \in prvs M blocks of B}rew(D)*4^x + const_3*sum_{D\in mergeSet(B)}(rew(D))$

Hashrate trigger

Finality parameter